In Ben 10: Omniverse, Diamondhead has clothing almost similar to the first series except that now instead of half black and half white, it is all black with one large green stripe down the middle up to his belt, and wears black pants. He also has a blade on his elbow, similar to that of XLR8's.
In Ben 10-Generator Rex: Heroes United, Diamondhead looks more real-world crystal-like due to being drawn in Generator Rex-style. She wears the Omnitrix symbol on her left chest. She wears a uniform like Ben's Diamondhead in original series, except it is half dark blue, half light blue. Gwen as Diamondhead has darker and shinier diamonds, thinner arms, a more rounded body, no shards on her back and a more square head. He wears the Omnitrix/ Ultimatrix symbol on his chest. There are now six crystal shards on his back instead of 4 and he now also sports two more on the front of his chest. In Alien Force and Ultimate Alien, Diamondhead's torso is similar to Chromastone's, consisting of indigo crystal which has black lines and dots over it.
In the original series, Diamondhead wears a uniform which is black on the right half and white on the left with a black patch on the left shoulder where the Omnitrix symbol is. He sports four green crystal shards on his back and has a sharp head. His body is composed of durable green crystals. For anyone else, several platformers have come out this year alone, and they all do what Power Trip does, with slightly more aplomb.Diamondhead is a silicon-based life form. If you’re desperate for a Ben 10 experience on Xbox One then it might be enough to scrub out those asterisks and give it a go. The platforming and combat are fun BUT you’ll have to fight the camera while you do it. It can be explored cooperatively BUT only if you stay joined at the hip. It’s a refreshing difference from your traditional licenced kids’ game, as it attempts an open world BUT that open world is lacking in content and interest. Recommending Ben 10: Power Trip on the Xbox One is difficult, because everything comes with an asterisk. There’s probably seven or eight hours of gameplay here, if you don’t go collectible-hunting, and it’s smooth sailing almost all of the way.
That’s not to say that Ben 10: Power Trip is difficult: it seems well-pitched for 6-12 year-olds, and is generous with its fail-states. Most of the time, the levels are open enough that this doesn’t amount to a problem, but it can crop up when you least want it to, when the action is most crowded (and when the bosses are at their largest). It has a habit of disappearing into your character’s body, or getting stuck under the lip of the platform you want to reach. The platforming is decent, but prone to the curse of most 3D platformers – the camera. Switching between them can be something of a faff, as you’ll only be able to have quick access to three of them, but generally the unlocking and use of your transformations is a joy.
Working through the open world will need their unique skillsets too. They feel different in combat too, with Shockrock able to lasso flying critters (they are a pain without this ability), while Diamondhead can reflect missiles back at their owner. The six transformations you acquire are satisfyingly different: some are bulky and slow but powerful, while others are nimble and can cross a city in minutes. The missions are a mixed bag then, but they collectively don’t last particularly long.Īt least it feels pretty good to play these missions. As if exhausted from making these impressive missions, the devs intermingle them with missions that require the delivery of letters or a chat to another NPC. Some are surprisingly epic, charging through the streets of the city after Hex and blasting holes in the environment (not persistently, unfortunately). That’s not to say that the main missions are poor. Some kids might feel that urge, but there was none here.
You could hunt for collectibles, but then you’d be butting against the dreariness of the world and it’s repetition. These include missions to reclaim your Omnitrix powers that don’t bother to use the environment anyway. The regions are big enough to host their own Ben 10 games, but they instead house three ‘save my cat’-style side quests and eight-or-so main quests that’ll take you no more than ten minutes each. There’s not enough gameplay to fill the world either.